Skip to main content
Summoner's Isle

Summoner's Isle

2019

2-4 Players
60 Min
Ages 8+
Complexity
Light Medium Heavy
2.20/5
"Summon powerful creatures to seize control of a magical island, outmaneuvering rivals for every precious hex."
Ruthless Tactical Spatial
Find similar vibes
Available

About the Game

Description from the designer: The island of Thule, known to most as Summoner’s Isle, is where those with uncommon talents learn to become Summoners, gifted spirit-weavers that use their rare talents to protect the free-folk of the mainland. In ancient times, when humans were nothing more than slaves, the Isle served as the main gateway between Midgard and the Old Worlds. The first Summoners rose up to lead the humans in the battle that pushed the Old Ones back into their own realms, and – at great cost of life – the Summoners closed the gateway. It is believed that the enormous sacrifice of our ancestors is the reason why spirit energy remains so abundant on Summoner’s Isle today. Capable of absorbing spirit energy and using it to call forth wondrous creatures, Summoners travel the land to where they are most needed, to repel raiders, push back the native wild beasts, and – most importantly – to siphon off spirit energy where it starts to gather. For if too much spirit energy pools, it forms a Well, a passageway to the Old Worlds, where monsters and god-like beings still dwell, ready to make Midgard their own again, and enslave humankind once more. ••• In Summoner’s Isle you are an unproven adept, competing in a rite of passage to prove that you have full command over your creatures. To do so you must apply careful strategy, prove yourself in combat and most importantly, demonstrate your ability to absorb large quantities of spirit energy. Only once you have achieved all three will you graduate to the mainland to take your place among the exalted ranks of the Summoners.

Creators & Publishing

Designers
Publishers

Club Play Stats

0
Times Played
0
Unique Players
N/A
Club Rating
N/A
Last Played

Same Vibe: Ruthless

John Company: Second Edition

John Company: Second Edition

2022

1-6 P.
240 Min
4.46 Complexity
Available
Iliad

Iliad

2025

2-2 P.
30 Min
2.11 Complexity
Available
Root

Root

2018

2-4 P.
90 Min
3.82 Complexity
Available

Same Brain-Feel, Different Theme

Maglev Metro

Maglev Metro

2021

1-4 P.
90 Min
2.80 Complexity
Available
Great Western Trail: Second Edition

Great Western Trail: Second Edition

2021

1-4 P.
150 Min
3.71 Complexity
Available
Santorini

Santorini

2016

2-4 P.
20 Min
1.73 Complexity
Available